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NEW - BEST PRICE QUOTE REQUEST IN CART !
$ 21.90
Award-winning Match Me Games engage learners' matching, memory, and word/picture recognition skills with fun, interactive play. 1 to 8 players use one side of the board to learn six colors and eight shapes, the other to identify shapes of real-life objects. Game plays three ways in an easy-to-follow format. Two-sided game boards for multiple skill level play. Avg Ship time 1-2 days
$ 21.90
Award-winning Match Me Games engage learners' matching, memory, and word/picture recognition skills with fun, interactive play. 1 to 8 players gain an understanding of 16 position concepts by matching words and easy-to-identify position photographs. Game plays three ways in an easy-to-follow format. Two-sided game boards for multiple skill level play. Avg Ship time 1-2 days
Sold Out - $ 28.90
$ 34.70
It's not what you think, but how you think it. This fun, fast paced interactive game challenges the mind, creates outbursts of creativity and causes the players to "Think out of the Box". Players are challenged to take unlike words or situations and create similarities, as one playing example. It causes the players to spontaneously think and shout out responses to the questions rapidly to beat the clock. A mentally and intellectually stimulating, educational and fun game all at the same time! "Right brain" activity is stimulated as players generate ideas, use their imaginations and work out patterns and relationships. At the same time the "left brain" quickly structures responses using language, logic, sequences and details. Great for families, parties, schools, and anyone that dares to think differently. Ages 11 and Up, 2 or more players Avg Ship time 1-2 days
$ 17.50
The entire class can have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening, and speaking. Hand out all 37 cards. (Some players may get more than one card.) The student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game!" The game includes 37 synonyms cards, 37 antonyms cards, 37 homophones cards, and 37 parts of speech cards. For entire class play. Grades 2-3. Avg Ship time 1-2 days
$ 33.60
$ 29.70
$ 27.40
$ 28.50
Use your Creativity and Sense of Balance to Build the Most Elephantastic Pyramid! The elephants are ready to impress with this brand new game of balance. Taking turns, roll the die to find out how many elephants you have to add to the pyramid. The player who puts the last elephant on the pyramid wins the game. But watch out ! If the pyramid crashes, you lose! Avg Ship time 1-2 days
$ 29.60
Sold Out - $ 27.40
$ 27.40
$ 17.50
$ 19.70
$ 16.40
Watch the sparks fly in this lightning-fast dice dash! Players race to complete eight challenges and try to rack up the most points. With three play variations, Flash is the go-to dice game for electrifying fun. Straightforward and quick, you can go at it again and again. Every one of all ages gets bit by the competition bug and has a fair shot to victory. Avg Ship time 1-2 days
$ 24.10
The brilliant Dr. Eureka has important experiments for you to complete! Pick a challenge card, 3 test tubes and 6 colorful balls to solve his scientific formula. Carefully move your materials from tube to tube without dropping them, and position them as illustrated on the challenge card. This brainteasing party game can be played solitary or competitively. The high quality components and the creative concept make it a challenging game for the whole family. Avg Ship time 1-2 days
$ 24.10
Using 4 scoops, 3 cones, 2 hands, and 1 challenge card fill your customers' orders as quickly as you can! Pass the scoops back and forth between the cones, being careful to not touch or drop them. Work quickly to figure out the best way to satisfy your customer before your opponents do. Fill the order exactly like it looks on the card, or you'll lose the race and disappoint your customer. A tasty and engaging dexterity race that's fun for everyone! Avg Ship time 1-2 days
$ 20.30 $ 21.99
$ 26.70 $ 26.99
Only one little twist separates CLACK! Categories from our top-selling CLACK! Game, but its built-in extra challenge is just enough to make it ideal for older kids. Spread out the magnetic discs, roll the dice, and scramble to find something from the category and color shown. Red dogs, yellow donuts, green trucks--they all fit into categories such as animals, food, and vehicles. Make a match, grab a disc, and use its magnetic clack to build a stack. Keeping score is easy—just line up the stacks to see whose tower is tallest. For 2-8 players, ages 7 and up. Contents include 48 magnetic discs, 1 color die, 1 category die, and illustrated instructions. Avg Ship time 1-2 days
$ 3.40
This material from Ashley is called SMART POLY. The material has been designed for charts in the classroom and home. These charts are strong, durable, water proof, and do not need lamination. They can be displayed like any chart with staples, pins, and more. The surface is designed for dry erase and water based markers. Game Board Blank Spaces Smart Poly Chart measures 13" x 19" with a dry-erase, glossy surface, .45mm. Avg Ship time 1-2 days
$ 21.90
Test your memory and appetite for laughs with this easy to learn and quick game of strategy. Cartoonish wooden characters bring pizzazz to this Tic-Tac-Toe style game. Just line up three of your Gobblers in a row to win. But watch out! These Gobblers are hungry for fun...and other Gobblers. Awash in cheerful colors, this wooden board game is made to be treasured. Gobblet Gobblers is the best first strategy game for kids to challenge their parents. For 2 players ages 5 and up. Contents: 1 Grid, 12 Gobblers, and Illustrated Rules. Avg Ship time 1-2 days
$ 14.30
Snip Snap! is the fast action dice matching game that will get your head spinning! Roll the dice and race to be the first to find a match between your dice and your opponents' dice. See two sharks? Call out "SHARK SNAP!" and snatch them fast to win! For 2-6 players, ages 7 and up. Contents include: 36 Dice, 1 Travel Bag, and Illustrated Rules. Avg Ship time 1-2 days
$ 21.90
Match the cups then slam them down fast! Slam Cup is an intensely fast speed matching game. Match the color on the inside of your cup to the color on the outside of the top cup on the stack. Then slam your cup on top as fast as you can before someone beats you to it! The first player to stack all their cups is the winner! For 2-4 players, ages 6 and up. Contents include 1 Base, 1 Starting Dice, and Illustrated Rules. Avg Ship time 1-2 days
$ 25.50
The brain-bending fun really stacks up with this vertical take on traditional Kanoodle!
Psst...They're Learning!
• Develops strategic thinking skills
• Encourages problem solving
Cut to the Chase
• Includes Kanoodle Gravity puzzle board, 10 colorful puzzle pieces, guide with puzzle challenges, and carrying case
• Includes 40 puzzle challenges!
• Perfect for solo play or a two-player challenge Avg Ship time 1-2 days
$ 31.20 $ 32.19
It's fun, it's challenging, it's exciting, it's Sequence! Play a card from your hand, and place a chip on a corresponding space on the game board. When you have five in a row, it's a Sequence. Learn to block your opponents or remove their chips, and watch out for the Jacks - they're wild! With a little strategy and luck, you'll be a winner. For 2-12 players, ages 7 and up. Avg Ship time 1-2 days
$ 17.80 $ 17.99
Compete with your friends and family to create the perfect recipe for a friend in this exciting social skills memory game! Match as many good friendship qualities as you can, before finding those bad friendship qualities that will spoil the broth and end the game. Includes 20 'Good Friend' cards, 3 'Bad Friend' cards and a game board. Ages 5+ Avg Ship time 1-2 days
$ 29.70 $ 29.99
Children often encounter differences with others, but how easy are these differences to resolve? 6 Conflict and Resolution games is a unique set of games that focuses on how to recognize conflict, how to handle it and how to resolve differences in a more positive solution focused way. Each game and activity is vibrant and uses a number of different game plays to teach children about common conflict situation, how to recognize different emotional triggers, and how to understand and apply different conflict resolution techniques. Contains 2 board games, 1 matching game, 1 counter game, 1 thermometer, 20 puzzle pieces, counters spinner, and die. Ages 6+. Avg Ship time 1-2 days
$ 29.70 $ 29.99
6 Personal Growth Games is fantastic set of games and activities to introduce children into the world of adolescence! With games and activities that encompass themes of self-esteem, relationships, emotions and bodily changes, children will have a clear and more positive understanding of the social, emotional and physical changes that they will begin to undergo. Each activity has been designed in a conservative, sensitive, inclusive and engaging way. Contains 1 board game, 1 counter game, 2 matching games, 2 ordering games, counters, and a die. Ages 8+. Avg Ship time 1-2 days
$ 19.80 $ 19.99
4 Social Skills Board Games will help you develop and learn new social skills and behaviors simply by playing, laughing and having fun with your friends and family. This set uses different game plays such as action games and sentence building games that will keep children entertained while learning about the topics of Empathy, Friendship, Manners and Emotions. Contains 4 board games, 6 counters, spinner, die, answer sheet. Ages 5+ Avg Ship time 1-2 days
$ 19.80 $ 20.00
It all begins with one basic rule: Draw one card, play one card. You start with a hand of three cards, add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played, or even how many cards you can hold at the end of your turn. For 2-6 players, ages 8 and up.
• The perfect entry level Fluxx version—just the four basic, classic Fluxx card types
• Fluxx is an evergreen title with over 2 million units sold
• Great game for groups of mixed ages—kids and adults can both play and remain competitive
• Fluxx never plays the same way twice Avg Ship time 1-2 days
$ 19.80 $ 20.00
Aquarius, the Looney Labs game of elemental connections, is one of our longest-running titles! Kids love the colorful design, fast play, and familiar matching strategy. Adults love the game's competitive edge. It's the perfect family card game. Players take turns playing element cards, trying to get seven connected of their secret goal element. But look out for special actions that might change your goal, give your entire hand to someone else, or otherwise upset your well-laid plans! For 2-5 players, ages 6 and up.
Game Play
Each player is given a secret goal card of one of the five elements. Element cards are played on the table connected like dominoes, with each player trying to win by connecting seven panels of their goal. Action cards allow players to shake up the action in six different ways. The game is fast, fun, colorful, and easy to learn - with enough bluffing and strategy to keep adults engaged. Preschooler variations included for children as young as 3 years! Avg Ship time 1-2 days
$ 19.80 $ 20.00
What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. To win, you must change history at key points called Linchpins, so that history transforms into the Alternate Reality your character calls home. You can also win by collecting a specific set of Artifacts, such as a live dinosaur, the Mona Lisa, and an unpublished Shakespearean play. But be careful - if you create too many paradoxes, you could destroy the entire universe! For 1-6 players, ages 11 and up.
Game Play
In this game, you are a Time Traveler, with a Secret Mission, a Secret Identity, and a very important job to do: Paradox Repair. You can win by fixing enough Paradoxes, gathering up the three rare and amazing Artifacts listed on your Mission card, or adjusting history in the three ways necessary to allow your character to return to the alternate reality from which he or she originally came. The constant changing of history is tracked by a special layout of 32 cards, called the TimeLine, which functions rather like a gameboard. The three ways to win provide for several different plotlines and layers of action, but you can also split the game up into two less complicated games: Solonauts (The Solitaire Game of Changing History) and Artifaxx (The Fluxx-style Game of Collecting Amazing Stuff). Avg Ship time 1-2 days
$ 19.80 $ 20.00
In the wild, you must adapt to survive! Will you win by having your Bears Eat Fish? Or will someone change the Goal so that their Frogs and Insects can make Night Music? Play ecology themed Actions and Rules like Scavenger or Composting, but watch out for Creeper cards like Forest Fire, that can hurt everyone! Discover a little about how things go together, with EcoFluxx - the nature game of ever-changing rules! For 2-6 players, ages 8 and up.
Game Play
It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Avg Ship time 1-2 days
$ 24.70 $ 25.00
All the fun and silliness of the classic Mad Libs® activity books, but in a card game that allows up to eight players to join in the fun all at the same time! Players' hands consist of cards with a base word at the top and other forms of that word reading down, color coded for part of speech, allowing students to learn intuitively as they play. A sentence card with color coded blanks is placed in the middle of the table and all players try to form a funny sentence using the cards in their hands. Once all sentences have been read out loud, a vote determines the winner of that round and a new sentence is started. For 3-8 players, ages 10 and up.
Game Play
Every player is dealt Word Cards, which each feature a key word used as different parts of speech. Players use the Word Cards, along with the Sentence Card in play, to make the most appropriately inappropriate sentences possible! All players vote and the silliest sentence wins the round. The first player to win three rounds wins the game! Avg Ship time 1-2 days
$ 19.80 $ 20.00
Tell your own tiny story by collecting all the elements of a complete story--Characters, Settings, Problems, and Resolutions. Builds comprehension for fictional reading and public speaking skills. Cards can also be randomly distributed to students as creative writing prompts. For 3-6 players, ages 8 and up.
Game Play
Nanofictionary is a story-telling game in three rounds. In the first phase, everyone builds a collection of story elements, featuring at least one of each type. Next, players take turns telling a brief story based on the ideas in the set of cards they selected. Lastly, everyone votes for the story they liked best (besides their own). Whoever gets the most votes wins! Avg Ship time 1-2 days
$ 19.80 $ 20.00
The Time Breaker is running amok in time, jumping from one tile to another, each representing a different year. In this fast-paced card game, you must carefully navigate the time-stream to find and arrest the Time Breaker. Then, return with them to Time Repair HQ before your opponents catch up or the Time Breaker slips away. Good luck, Agents! For 2-5 players, ages 8 and up.
Game Play
You work in the security division of the Time Repair Agency (TRA). As you know, changing history is a crime, so our job is to apprehend the Time Breaker currently at large. Unfortunately, we don’t have a good description of the perp, so we’re using a cube to represent them. The sooner we can capture this Time Breaker, the less damage they’ll be able to do to the
Time-Space Continuum. Therefore, whoever brings in this dangerous criminal will earn a bonus and maybe even get a promotion.
Quick everybody, into your Time Machines! Avg Ship time 1-2 days