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$ 21.90
Perfect for Makerspace and STEM programs! This teacher resource book for 6th, 7th, and 8th grades includes:
• A year's worth of teacher lesson plans
• STEAM design challenges that turn middle school students into inventors
• Easy-to-follow lesson format (with standards identified for each lesson)
• Classroom-tested lessons
The STEAM Design Challenges in this 152-page book follow engineering practices to teach students in Grades 6-8 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.
These engaging STEAM lessons:
• Integrate the Next Generation Science Standards and national standards from other disciplines
• Enhance learning across various disciplines
• Facilitate students in collaborating to solve real-world scenarios
• Promote critical thinking, analytical thinking, and reflective thinking
• Incorporate the Five E's Instructional Model (engage, explore, explain, elaborate, evaluate)
• Are classroom tested
Engineering Design Process
The lessons in this book are intended to support the engineering design process in which teachers become a facilitator by encouraging and guiding students to work as a team to find a creative solution to a real-world problem without providing step-by-step instructions. Students are inspired to act as scientists and engineers through the use of sketches, diagrams, mathematical relationships, and literacy connections. By creating their very own models and products based on background information from their studies, students are immediately engaged through a meaningful, rewarding lesson.
More about the lessons
Each lesson begins by presenting students with a design challenge scenario in order to immediately excite students with a real-world situation that they are on a mission to solve. Students are then given a dilemma, mission, and blueprint design sheet and are asked to collaborate with team members to create several prototypes. Students present their prototypes to their teacher, construct their design, test their design, engage in a class discussion about their design, and then modify their design. Finally, teams create a justification piece in order to sell their new prototype (ex. persuasive letter, video, advertisement etc.). Avg Ship time 1-2 days
$ 63.60
$ 70.80
Grab your MoonScope and take a tour of the nighttime sky complete with visits to the stars, Saturn, Jupiter, and even the mountain ranges and craters on the moon! The Sky Gazer's Journal is packed with fun activities, like learning about the lunar phases, writing a moon myth, drawing your own man in the moon, and more! Real-life journaling activities provide hands-on astronomy lessons Encourages independent, parent-free learning Perfect for budding astronomers Supports STEM learning. A telescope that gives a clear view of the nighttime sky Includes moon filter, two eyepieces (to provide 18x and 90x magnification) and a built-in, pre-aligned finder scope with glow-in-the-dark ring to make it easy to use 22-Page Sky Gazers Journal includes stories about the moon plus fun observation activities Lightweight and easy to assemble LED light preserves night vision, and requires AA batteries, not included Avg Ship time 1-2 days
$ 27.40
Turn to Hands-On Science-20 Themes for 20 highly motivating, classroom-tested science units that help students learn by doing. Students practice the scientific inquiry skills outlined in the National Science Education Standards. Avg Ship time 1-2 days